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It wasn't until I discovered how to make them substantial that I could take one more than one at a time, and any time I heard a new phantom baddie, I was genuinely fearful for my stash of souls.Ī few of the new knights have movesets remarkably close to your own. Sanctum Knights start off incorporeal, immune to physical damage quick to hack through you with their dual blades. If I aggroed two at a time, one was guaranteed to chew on my bones.Ī few of the new knights have movesets remarkably close to your own.įighting these new enemies was genuinely difficult. Massive, blind bipedal dragons guard a later bonfire, and take a tremendous amount of effort to kill. There are insects that spit corrosive gas and are far easier to kill, and undead witches that are strong against dark damage. The basic Sanctum Soldiers are so heavily-armored and tightly grouped that I quickly had to abandon my magic-based build for a sword-and-board approach so I could parry attacks and do more damage. Sunken King's enemies are all brand new, too. If you drop a summon sign here but don't own the DLC, you can still be summoned in as a phantom. Use the dragon claw at the new altar beyond the Rotten's arena and you'll be brought to the new area. That means you can't get into Sunken King until Dark Souls 2's halfway point, and even then, you might want to hold off until you have better gear. That item should lead you to the new content area, grafted onto the Black Gulch, behind where players fight The Rotten. Sunken King adds a new item to your inventory: a dragon claw with a cryptic clue in its description.

For Dark Souls diehards, that's a good thing, though you'll have to slog through some drab environments.

My old tricks failed time and time again, forcing me to relearn enemy patterns and try new tactics. I thought about this as I died-again-while playing Crown of the Sunken King, the first part of From Software's three-piece downloadable content set. Maybe you had to dodge left instead of right to get past the Pursuer's sweeping arc, but generally speaking, the old tricks still worked. Players who had spent hundreds of hours in the first game found that many of the same tactics worked in the sequel. The biggest criticism leveled at Dark Souls 2 was that it was too easy.
